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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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time_campaign_1.0.doc
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1992-09-02
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3KB
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74 lines
TimeCampaign v1.0
~~~~~~~~~~~~~~~~~
This is only a work in progress version to attempt to glean some feedback
from you, the amiga community, about ideas you would like to see in the
game.
As such, the graphics and sound are very temporary, and have only been added
to get the game running. Especially the crap bloke graphics.
The final game will include fully ray-traced and rotoscoped graphics.
Installation
You've done it! Just click on the game icon.
The Game
At the moment it's basically a two player hunt game. track down your
opponent and kill him before he kills you.
There is an extra gun in there somewhere.
Player one is operated using the keys, as follows:
· Curs keys - forward, backward, turn left, turn right
· Right Alt - fire
· Space - operate switches/doors
· , - sidestep left
· . - sidestep right
1-5 - select gun
F1-F5 - select weapon for pickups (this is the weapon that ammunition
pickups will go to)
Player two uses the joystick:
· Up/Down - forward/backward
· Left/Right - Rotate
· Button 1 - Fire
· Left Alt - operate doors/switches
· Button 2 + left/right - Sidestep
· 6-0 - select gun
· F6-F10 - select weapon for pickups
the left display is for player one. the right is for player two.
the rest of the game should be fairly simple.
Please note that this is a very early work in progress version, and willbe
greatly improved over the coming months. This is just to let you know what
is happening to the game, so that you can give your comments, bugs, and
compatibility problems to me before the game gets too advanced.
Please e-mail me at c.j.r.jarvis@wkac.ac.uk, and also visit my website at -
http://www.geocities.com/TimesSquare/Arena/1829/index.html
The website features pages on all my amiga projects, as well as a work in
progress page about TimeCampaign.
Time Campaign should be released in April or May.
Apologies to anyone whose samples or graphicshave been used in this version.
I re-iterate that these are only temporary graphics and sound, and will be
replaced as soon as the game code has neared completion.
Copyright
This game is copyright to me, Chris Jarvis, and I forbid anyone to make a
profit from the distribution of this demo.
This demo is entirely Public Domain, and you can distribute it as much as
you like, within the above restriction.
Disclaimer
The usual stuff. I am not responsible for anything, okay? The use of this
demo is your responsibility. I have no knowledge of any reason why it should
screw your system up.
Chris Jarvis (26th February 1998)